Starfield Director Todd Howard Hopes to See More Reactivity in Open World Games Instead of Larger Worlds

"I think chasing scale for scale’s sake is not always the best goal," says Todd Howard.

Posted By | On 02nd, Dec. 2020

Starfield_02

As technology has caught up more and more with game developers’ ambitious, open world games in particular have grown progressively more impressive. The sheer size of the worlds many open world games have taken place in over the last decade has been staggering to see- but there are many who feel that that size, perhaps, shouldn’t be prioritized as much as filling out worlds with meaningful content and systems.

Bethesda’s Todd Howard – who is currently working on Starfield and will move on to The Elder Scrolls 6 once that is done – is definitely among that group of people. Speaking recently in an interview with The Guardian, Howard said that he hopes to see open world games becoming more reactive and more systemic in the future, rather than “chasing scale for scale’s sake.”

“The kind of games we make are ones that people are going to sit down and play for hours at a time,” Howard said. “If you can access a game more easily, and no matter what device you’re on or where you are, that’s what I think the next five to 10 years in gaming is about.

“I’d like to see more reactivity in game worlds, more systems clashing together that players can express themselves with. I think chasing scale for scale’s sake is not always the best goal.”

Howard’s argument is one that’s very easy to agree with, and one that’s been made by several over the last few years. For instance, Assassin’s Creed Odyssey is a prime example of a game that’s been criticized for having an open world environment that is just too big for its own good, and often ends up feeling bloated as a result. As Howard says, hopefully, open world games will prioritize quality over quantity going forward.

Starfield is currently in development, but has no release date yet, with details on it probably a ways out yet (which, by extension, means The Elder Scrolls 6 details are even further out).

Bethesda will soon be a Microsoft-owned company, though there have still been several questions about whether their games will stop releasing for PlayStation or Nintendo consoles. Both Bethesda and Microsoft have suggested that that might not necessarily be the case.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Thaumaturge is a New Narrative-Focused RPG That Takes Place in 1905 Warsaw

The Thaumaturge is a New Narrative-Focused RPG That Takes Place in 1905 Warsaw

Published by the company behind Frostpunk, The Thaumaturge is a new narrative-focused RPG that will force play...

Destiny 2: Lightfall Hits New Record With Over 300,000 Concurrent Players on PC

Destiny 2: Lightfall Hits New Record With Over 300,000 Concurrent Players on PC

Destiny 2 is seeing quite a bit of success with the launch of its newest expansion, Lightfall, seeing a massiv...

Among Us Kicks Off Destiny 2 Collaboration With Guardian-themed Cosmetics

Among Us Kicks Off Destiny 2 Collaboration With Guardian-themed Cosmetics

With the Darkness having started its assault in Destiny 2: Lightfall, it's time to find some suspicious impost...

Destiny 2: Lightfall Kicks Off Season of Defiance With New Trailer

Destiny 2: Lightfall Kicks Off Season of Defiance With New Trailer

Check out how Destiny 2: Lightfall's new seasonal story kicks off with the new trailer for Season of Defiance.

Final Fantasy 16 Demo Will Release Roughly Two Weeks Before Launch and Allow Save Data Transfer

Final Fantasy 16 Demo Will Release Roughly Two Weeks Before Launch and Allow Save Data Transfer

Producer Naoki Yoshida has confirmed that the upcoming RPG's demo will let players carry over their progress i...

Final Fantasy 16 Will Feature an Active Time Lore System with “Hundreds” of Lore Entries

Final Fantasy 16 Will Feature an Active Time Lore System with “Hundreds” of Lore Entries

"We have hundreds of entries available, but players can also choose to ignore them and enjoy the game without ...