Star Citizen Shows off New AI and NPC Features Leading up to Invictus Launch Week

Cloud Imperium Games has released new videos showcasing Star Citizen's development and improvements made to AI, gear, and more.

Posted By | On 16th, May. 2022

Star Citizen developer Cloud Imperium Games has released a couple of new videos that showcase some of the development progress being made on Star Citizen and Squadron 42. The first video, part of the “Star Citizen Oops, All Sprint Report” series, talks about some of the new features being conceptualised and prototyped, while the second one is an in-depth live stream that shows off the creation of Derelict Outposts.

The Oops, All Sprint Report 3 video has an emphasis on upgrades to AI and NPC behaviour. This includes new procedurally-generated take-off and landing paths taken by NPC-controlled ships to make them look more natural, randomised walking speeds for NPCs, and the ability for NPCs to now detect conversations between players or other NPCs in order to avoid collision by walking around the conversation.

The video also showed off new in-game gear, and an emphasis was placed on the practicality of the equipment on display, according to the video. We then get a demonstration of new types of cave systems, underwater flora, and the new interiors of a Corsair spaceship.

The wrap-up involves showing off progress on new physics-based controls for ground vehicles in contrast to the current arcade-style controls, and a tease for physics-based laser weapons that can realistically burn through a ship’s outer plating. The video also points out that everything shown off are concepts, and may not necessarily make their way into Star Citizen or Squadron 42.

At the time of publishing, Star Citizen has raised over $459 million in crowdfunding. Cloud Imperium Games is currently gearing up for its Invictus Launch Week, where the studio hopes to allow players to test-fly military vehicles for free. Invictus Launch Week is set to run from May 20, all the way up to May 31.

Star Citizen is yet to get a release date. We have more details on what’s going on with its development.


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