Archive For SIE Bend Studio Tag

SIE Bend Studio Reveals New Logo, Confirms New IP Will Include Multiplayer

SIE Bend Studio Reveals New Logo, Confirms New IP Will Include Multiplayer

"We are currently working on a new IP that includes multiplayer and builds upon the open-world systems of Days Gone," the developer says.

Days Gone Developer Unveiling New Logo Today

Days Gone Developer Unveiling New Logo Today

Bend Studio, which is currently working on a new IP, will host a special live stream to unveil its new logo today at 12 PM/3 PM ET on Twitch.

Horizon Zero Dawn Has Sold Almost 2.4 Million Units on PC, God of War Has Sold Over 971,000 Units

Horizon Zero Dawn Has Sold Almost 2.4 Million Units on PC, God of War Has Sold Over 971,000 Units

Sony has provided updated sales figures for its PC releases so far. SIE Bend Studio's Days Gone has sold over 850,000 units on the platform.

Syphon Filter 1, 2, Dark Mirror, and Logan’s Shadow Have Been Rated for PS5 and PS4 in South Korea

Syphon Filter 1, 2, Dark Mirror, and Logan’s Shadow Have Been Rated for PS5 and PS4 in South Korea

It seems likely that SIE Bend Studio's PlayStation and PlayStation Portable shooters will likely be part of the revamped PS Plus' library.

Days Gone Director Joins Crystal Dynamics as Design Director

Days Gone Director Joins Crystal Dynamics as Design Director

Jeff Ross has confirmed joining the team and said he's "thrilled with the project, and especially the team of really wonderful people."

Days Gone Director Wanted to Make an Uncharted Spinoff Starring a Young Sully

Days Gone Director Wanted to Make an Uncharted Spinoff Starring a Young Sully

Days Gone director Jeff Ross recently spoke about his plans of making an Uncharted spinoff, with a young Victor Sullivan being the main protagonist.

What Went Wrong with Days Gone 2?

What Went Wrong with Days Gone 2?

Recent reports have brought interesting details about the cancelled sequel to light- what the hell happened to it?

Former Days Gone Director Talks About One Boss Fight Being “Terrible”, Admits Pacing Issues Were Because of Budget Constraints

Former Days Gone Director Talks About One Boss Fight Being “Terrible”, Admits Pacing Issues Were Because of Budget Constraints

The former director of Days Gone, Jeff Ross, talks about him finding one of the boss fights in the game terrible, and how budget constraints affected the pacing.

Days Gone’s Recently Reported Sales Numbers Might Have Been Inaccurate

Days Gone’s Recently Reported Sales Numbers Might Have Been Inaccurate

Former Days Gone director recently stated that the game had sold at least as much as 9 million units- though that may not be entirely accurate.

Days Gone Sold Over 8 Million Copies in 19 Months – Former Director

Days Gone Sold Over 8 Million Copies in 19 Months – Former Director

Despite selling even more after his departure, Jeff Ross says, "Local studio management always made us feel like it was a big disappointment."

Days Gone Developer’s New IP Will Have Multiplayer, as Per Job Ad

Days Gone Developer’s New IP Will Have Multiplayer, as Per Job Ad

Sony confirmed recently that Bend Studio was working on a new open world IP, and it seems that game will have a multiplayer component as well.

Days Gone Developer Talks About Ensuring PC Port’s Quality

Days Gone Developer Talks About Ensuring PC Port’s Quality

SIE Bend Studio wanted to make "not only a good PC game in general" but also "a [good] port," says lead designer Eric Jensen.

Days Gone PC – How Much of an Improvement is it?

Days Gone PC – How Much of an Improvement is it?

How does the open world title's PC port fare?

Days Gone 2 Petition Passes 55,000 Signatures as Fans Ask for a Sequel

Days Gone 2 Petition Passes 55,000 Signatures as Fans Ask for a Sequel

Looks like people really want that sequel.

“Don’t Complain if a Game Doesn’t Get a Sequel if it Wasn’t Supported at Launch” – Days Gone Director

“Don’t Complain if a Game Doesn’t Get a Sequel if it Wasn’t Supported at Launch” – Days Gone Director

"If you love a game, buy it at ****ing full price," says creative director John Garvin.

“Metacritic Score is Everything” at Sony – Days Gone Director

“Metacritic Score is Everything” at Sony – Days Gone Director

"This is just the reality of Sony," says Days Gone creative director John Garvin.

Days Gone 2 Was Going to Have a Secondary Co-op Mode, Says the First Game’s Director

Days Gone 2 Was Going to Have a Secondary Co-op Mode, Says the First Game’s Director

Days Gone director Jeff Ross says co-op was "one of the things that we had in our pitch" for a sequel.

Sony Has Reportedly Shifted Focus to Larger AAA Projects, No Longer Wants to Develop Smaller Games

Sony Has Reportedly Shifted Focus to Larger AAA Projects, No Longer Wants to Develop Smaller Games

Multi-million projects at larger studios like Naughty Dog, SIE Santa Monica, and Guerrilla Games seem to the priority at PlayStation.

Days Gone PC Will Feature Ultrawide Support, Unlocked Frame Rates, and More

Days Gone PC Will Feature Ultrawide Support, Unlocked Frame Rates, and More

The open world title is releasing for PC later this month.

PlayStation CEO Says Releasing First Party Games on PC Was “a Fairly Straightforward Decision”

PlayStation CEO Says Releasing First Party Games on PC Was “a Fairly Straightforward Decision”

Sony's Jim Ryan talks about wanting to take the opportunity "to expose those great games to a wider audience."