We take a look at what's under the hood for PSVR 2 and whether Sony has delivered a generational leap with its next iteration of VR hardware.
It's been claimed that component supplier Goertek is partnering with Sony for the next-gen PSVR, which is allegedly entering production soon.
The developers of Wanderer speak with GamingBolt about improvements they hope to see in the next-gen PSVR headset.
The top five most-played PlayStation VR titles worldwide were also revealed with titles like Rec Room and Beat Saber leading the pack.
The newest member of the PlayStation Studios family might be at work on a virtual reality game set in Guerrilla's Horizon series.
A new rumour claims that Sony has another major event planned for December, for which it has saved many major upcoming reveals.
PlayStation's most recently acquired first party studio has a lot of experience with VR, but won't necessarily stick to VR development exclusively.
Sony's futuristic racing series is allegedly coming back, with a new entry rumoured to be in the works at XDEV and Lucid Games.
A new leak has revealed potential details on Sony's next generation VR headset, which it supposedly plans to reveal in early 2022.
Sony's new PlayStation virtual reality headset will allegedly use Samsung OLED panels, and is currently targeting a late 2022 release.
A new report reveals potential details on Sony's upcoming next-gen virtual reality headset.
The controllers utilize an orb-like design for less constraints on hand movement.
The developers of Blood and Truth seem to have something exciting in the works.
Sony should take these key steps to make VR an even more integral part of their strategy.
It's currently in the works, but won't be launching this year.
Sony might be looking to make some interesting changes with their next VR headset.
The company has previously said that it plans to keep investing in VR.
Work on a PSVR 2 might be underway.
VR devs Schell Games speak with GamingBolt about the improvements they hope to see with PSVR 2.
"I'd be very surprised if they didn't continue to support VR," says nDreams' Patrick O'Luanaigh.