Hideo Kojima Explains Why He “Completely Rewrote” Death Stranding 2 Due to the Pandemic

"When something takes place that nobody thought was possible, works of fiction written before it become less effective as entertainment," says Kojima.

Posted By | On 22nd, Dec. 2022

Death Stranding 2

Kojima Productions and Sony announced Death Stranding 2 at The Game Awards earlier this month, and while not a great many details were revealed on the game, Hideo Kojima did reveal on stage that he ended up rewriting the game’s story from top to bottom because of the pandemic.

The original Death Stranding, of course, turned out to be an eerily accurate take on the state of the world over the last couple of years, what with its focus on themes such as isolation and the importance of human connections- so what exactly was it about the story he had original planned for the sequel that he felt no longer made sense in a post-pandemic world?

Speaking to IGN in a recent interview, Kojima spoke about the same, and explained that he felt “a story written before that experience just wouldn’t resonate with [fans] in the same way.”

“It was the same with 9/11 [and Metal Gear Solid 2],” he said. “Fiction changes when something that big happens. When something takes place that nobody thought was possible, works of fiction written before it become less effective as entertainment.

“That’s why I completely rewrote DS2 from its themes up as well. You can’t pretend that something this big never happened. While the games themselves are based on characters who are not bound by our reality, the players themselves have gone through the pandemic, and a story written before that experience just wouldn’t resonate with them in the same way, whether it was a fantasy story or a sci-fi one.”

So what direction is the sequel’s story going to take? Precise details on the same are obviously scant, but Kojima says that significant changes in interaction and communication that the pandemic brought about have impacted the narrative he now has planned for Death Stranding 2.

Death Stranding was a story of connecting two distant places, A and B. Like the internet, right? I could have a video call with America, and our two points would connect for that period only,” he said. “That isn’t something negative on its own, but the truth is that humans aren’t stationary animals. We move, and in that process we meet unexpected people, see new things, or even fall over at times. I think that what causes us to evolve as humans is the accumulation of these kinds of unpredictable, happenstance experiences. That’s why I think it’s a little misguided to haphazardly rush into the metaverse or Doraemon’s Anywhere Door just because Covid happened.

“Creating connections was the right thing to do in Death Stranding, and there are a lot of isolated people who were able to survive because of connections once the pandemic really happened. I just wonder if we should be doing that via the internet alone.”

Kojima’s knack for telling stories that have added weight owing to the connection they share with real world issues and topics has consistently been one of the defining traits of his games, so it’s exciting to think what tale he’ll end up spinning with Death Stranding 2.

Recently, he also said that thanks to improvements in technology and the things they have enabled, Death Stranding 2 isn’t going to be “just a regular sequel”– though of course, it’ll likely be a while before we get concrete details on that front.

Meanwhile, Death Stranding movie is also in the works, and Kojima says it will take “a direction that nobody has tried before” with film adaptations of video games.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rise of the Ronin Director/Producer Wants to Release a New Game in 2025

Rise of the Ronin Director/Producer Wants to Release a New Game in 2025

Development on the 2024 action RPG is proceeding alongside Wo Long: Fallen Dynasty's updates and DLC, as per T...

Rise of the Ronin Has Been in Development for 7 Years

Rise of the Ronin Has Been in Development for 7 Years

Koei Tecmo and Team Ninja's upcoming open world action RPG, which is due out next year, has been in the works ...

Xbox Game Studios Publishing Team Visits Kojima Productions to “Kick-off an Exciting Journey”

Xbox Game Studios Publishing Team Visits Kojima Productions to “Kick-off an Exciting Journey”

The two companies partnered last year to work on a cloud-native title using Microsoft's tech and reportedly ba...

Final Fantasy 16 Devs Explain Why it isn’t Cross-Gen

Final Fantasy 16 Devs Explain Why it isn’t Cross-Gen

"If we didn't have the memory and the transfer speed of the SSD that the PS5 has, we would still be in develop...

Atlas Fallen Officially Confirmed for May 16th Launch

Atlas Fallen Officially Confirmed for May 16th Launch

Focus Entertainment has confirmed the release date and showcased some new screenshots. A gameplay reveal trail...

Hogwarts Legacy Guide – All Butterfly Locations

Hogwarts Legacy Guide – All Butterfly Locations

A complete guide to finding all the butterflies in Hogwarts Legacy.