Gears of War 4 Isn’t “Be All, End All of Storytelling” – The Coalition

Developer aiming to create compelling characters and world.

Posted By | On 24th, Mar. 2016

Gears of War 4

The Coalition’s Gears of War 4 will be continuing the story laid out by the original trilogy while exploring a whole new universe and while it won’t exactly be the best story ever, the development team wants to create a cast of compelling characters.

Speaking to Game Informer, creative director Chuck Osieja said, “For us it was ‘ok, moving forward, how do we setup a foundation for not just a trilogy, but for a much larger universe.”

Studio head Rod Fergusson said, “We talked about things like alternate planets and things like that [but] we wanted to stay on Sera because we wanted to have the opportunity revisit old places and use specific weapons, to have these touchstones to the past. That’s when we decided ‘let’s go all the way forward, let’s put enough time in and have a new generation of heroes and create JD Fenix, Marcus’s son.”

As the beginning of a new trilogy of sorts, Fergusson said Gears 4 wasn’t trying to be too lofty with its story aspirations. “When you’re dealing with a game type where the one interaction you have with the world is with what you shoot, it makes it really hard to tell the heartfelt story. Probably The Last of Us is the closest we’ve come to accomplishing that.

“I’m not sitting here saying we’re trying to be the be all and end all of storytelling. For us it’s about creating compelling characters, world, and doing cool shit that we can go back to again and again.”

Gears of War 4 is out later this year but its multiplayer beta begins on April 18th.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Tekken 8 – Jin Kazama Stars in Explosive New Trailer

Tekken 8 – Jin Kazama Stars in Explosive New Trailer

Along with hard-hitting strikes, Jin's moves include instant counters to enemy attacks and techniques imbued w...

Final Fantasy 16 Has Over 11 Hours of Cinematic Cutscenes

Final Fantasy 16 Has Over 11 Hours of Cinematic Cutscenes

These are just for the main scenario and are "seamlessly interwoven into the game experience, playing in-engin...

Final Fantasy 16 is on Track for June Release; 4K and Frame Rate Modes Confirmed

Final Fantasy 16 is on Track for June Release; 4K and Frame Rate Modes Confirmed

Producer Naoki Yoshida doesn't anticipate delays, barring catastrophes like a "meteor hitting our headquarters...

Final Fantasy 16 – Extensive Gameplay Showcases Dungeon, Combat, Garuda Battle, and Much More

Final Fantasy 16 – Extensive Gameplay Showcases Dungeon, Combat, Garuda Battle, and Much More

Over 45 minutes of new gameplay is available, showcasing how boss battles, combat and support accessories work...

Fallout: New Vegas Remaster Would be “Awesome,” Obsidian Devs Say

Fallout: New Vegas Remaster Would be “Awesome,” Obsidian Devs Say

Obsidian game directors Tim Cain and Leonard Boyarsky say they would like to see a modern remaster of Fallout:...

Genshin Impact Character Demo Trailer Showcases Dehya’s Skills

Genshin Impact Character Demo Trailer Showcases Dehya’s Skills

The five-star Claymore-wielding Pyro wielder is available tomorrow with the next update, Version 3.5 “Windbl...