While swords and giant hammers are the go to weapons in Wo Long: Fallen Dynasty, wizardry spells add another layer of combat. They are perfect for poking the enemy from a distance or even stun them before executing a chain of attacks. There are 70 Wizardry spells in the game, and this guide covers them all alongside tips on how you can unlock them. Here is a list of all the spells you can use in Wo Long: Fallen Dynasty.
List of Wizardry Spells in Wo Long: Fallen Dynasty
Fire Phase Spells
Spell Name
Function
Fire Virtue Required
Morale Rank Required
Spirit Consumption
Blastin Flare
Erupts flames toward the frost.
1
3
300
Fire Bolt
Throw a speck of fire.
2
0
185
Surging Blaze
Throw multiple fireballs in a cone-shaped area.
3
7
300
Fireblast
Discharges a fireball that floats on an arc and explodes when it hits an enemy or surface.
4
0
336
Scorch Comet
Throws a massive fireball.
6
7
750
Amplify Damage
Increases your damage, but you also take more damage.
8
3
557
Burning Flamewave
Creates a fire whirlpool, dealing damage over time to enemies in range.
10
3
486
Flame Weapon
Enchants your weapon with fire for a specified time.
12
7
486
Bursting Fireball
Throws a massive fireball that splits into multiple smaller ones. They explore after a while upon coming in contact with an enemy or terrain.
15
12
672
Scorch Sweep
Spray a stream of fire in a code shape.
20
7
731
Scorch Stream
Keep on spraying a stream of fire as long as you press the button.
20
7
450
Engulfing Inferno
Summons multiple fire pillars to attack the enemy.
25
7
300
Overpower Burst
Increase the damage of the next Martial Arts or Wizardry Spell.
30
0
636
Scorch Spinner
Use both hands to shoot flames.
40
15
557
Water Phase Spells
Spell Name
Function
Water Virtue Required
Morale Rank Required
Spirit Consumption
Frost Lance
Propel an ice icicle towards a targeted enemy.
1
0
185
Cloud Lance
Reduces spirit consumption while deflecting for some time.
2
0
371
Frozen Spear Trap
Set a trap that activates and impales enemies with icicles who step on it.
3
3
521
Alacrity Haste
Gain increased movement speed for some time.
4
7
300
Frozen Malice
Propel a large icicle towards a targeted enemy.
6
3
407
Unseeable Form
Turn invisible and avoid enemy detection for some time.
8
12
750
Frozen Arrow
Propel an icy pillar forward or towards a targeted enemy.
10
3
300
Ice Weapon
Your melee weapon is enchanted with ice.
12
7
486
Unrelenting Frost
Keep throwing a bunch of ice shards as long as you keep pressing the button.
15
3
336
Aqua Blink
Teleport to another location (limited).
20
7
257
Obscuring Frost
Generates a fog that reduces the enemy’s accuracy.
20
7
336
Malignant Icefall
Call down a massive icicle on a locked target or in a specified area.
25
7
300
Phantom Icicle
Throws an icicle that creates a mysterious fog upon contact with an enemy.
30
12
450
Ominous Chill
Conjures small icicles that keep falling on a targeted enemy or on a certain point.
40
15
557
Earth Phase Spells
Spell Name
Function
Earth Virtue Required
Morale Rank Required
Spirit Consumption
Rock Spike
Erects rock pillars in front that explode and knock enemies backwards upon contact.
1
0
246
Enhanced Defense
Reduces damage taken from enemies and prevents flinching when hit with powerful attacks.
2
3
431
Mighty Shockwave
Blow away nearby enemies by unleashing a shockwave.
3
7
356
Quakebound
Increases the enemy’s Stone ailment accumulation upon deflection for a certain period of time.
4
0
321
Rock Toughness
Receive less spirit damage. Also, once per cast, you won’t lose any Morale Rank after getting hit by a critical blow.
6
7
575
Imposing Slab
Conjures rock pillars that float temporarily and explode when they come into contact with an enemy.
8
7
500
Force Blow
Use the power of Earth Phase to unleash a devastating attack.
10
0
202
Stone Weapon
Your melee weapon is enchanted with Stone.
12
7
465
Deathly Bog
Conjure a bog in a small area that’ll reduce the enemies’ movement speed within range and also damage them over time.
15
7
431
Sandsink
Create a sand whirlpool that’ll pull enemies towards the center.
15
3
246
Lion’s Roar
Create a massive shockwave by shouting, and forcing enemies within range to attack you. Receive less damage from enemy attacks for a short while.
20
7
356
Boulder Knuckles
Perform a frontal jab while being imbued with stone. The less HP you have, the more damage you’ll deal.
25
7
431
Fiend Vanquisher
Use the Earth Phase power to perform charged attacks. Unless the enemy attack out-scales you significantly, you won’t falter while attacking, and you can move farther by pressing down the button.
30
12
356
Illusionary Shell
Conjures an invisible shield that soaks up incoming damage.
40
15
719
Wood Phase Spells
Spell Name
Function
Wood Virtue Required
Morale Rank Required
Spirit Consumption
Lightning Bolt
Strike a targeted enemy with lightning, or call it down in a specific area.
1
3
257
Unstoppable Force
Automatically start recovering Spirit when your reserves are low and prevent automatic depletion when you have a high Spirit reserve.
2
7
557
Absorb Vitality
When dealing damage to enemies, you and your allies restore HP.
3
0
521
Inner Breath
Boosts the rate at which the Divine Beast Gauge fills up.
4
0
521
Spirit Fervor
Grants a buff to you and your allies that boosts the Spirit gain while attacking.
6
3
600
Barbed Conductor
Create branches on the ground. Reactivating the ability calls down a lightning bolt on the branches.
8
0
300
Guard Formation
Allies within a certain radius take less damage from enemies.
10
3
486
Lightning Weapon
Your melee weapon is enchanted with Lightning.
12
7
486
Lightning Rush
Throws a lightning bolt.
15
7
407
Focus Zone
Allies within a certain radius deal more damage to enemies.
20
7
636
Cleanse
You and your allies have all negative effect accumulation reset to zero. The spell also reduces the negative effect accumulation from all Phases (except metal).
20
0
257
Heaven’s Rage
Call forth numerous lightning bolts on an area in front of you.
25
7
750
Perfect Restoral
You and your allies become immune to one enemy attack (single hit).
30
15
750
Barbed Nightmare
Conjures feral thorns from the ground to attack enemies. A portion of the damage restores you and your allies’ HP.
40
12
819
Metal Phase Spells
Spell Name
Function
Metal Virtue Required
Morale Rank Required
Spirit Consumption
Poison Bubbles
Creates poison bubbles that generate fog upon colliding with the enemy. The poison deals AOE damage.
1
0
257
Repression Crush
The enemies’ spirit disruption recovery is slowed down for some time.
2
10
257
Poison Corrosion
Releases a poison fog that deals damage over time to enemies.
3
0
300
Calamity Bolts
Throws several curse bolts that reduce the enemy’s damage output for some time.
4
3
407
Venomous Discharge
Creates poison bubbles that burst upon impact, creating a poison bog that deals damage over time to enemies who come in contact with it.
5
3
557
Life Wither
Throws a curse bolt that make enemies receive more damage for some time.
7
15
450
Elemental Plague
Enemies take more damage from status effects for some time.
9
3
221
Toxic Weapon
Your melee weapon is enchanted with Toxin.
12
7
486
Devouring Sweep
Releases a poisonous fog in a cone-shape that deals damage over time.
13
3
300
Toxin Bubbles
Creates poison bubbles that burst when they come in contact with something. The poison creates a bog that deals damage over time.
13
7
521
Thorny Ground
Conjures thorns that reduce the enemy’s movement for some time.
20
12
300
Thorn Shot
Throws cursed bolts that produce thorns when they hit terrain or an enemy. Enemies who step on these thorns are slowed down.
25
0
257
Molten Calamity Thorn
Executes a meal-imbued attack that damages the enemy upon contact. They are cured of any status ailments and receive a damage based on the ailments cured.
30
3
600
Venom Snare
Throws a curse bolt that creates a poison fog upon contact with an enemy.
40
12
600
How to unlock new Wizardry Spells in Wo Long: Fallen Dynasty
In order to gain new spells, you must first level up your virtue. Leveling up a virtue associated with an element will unlock the spells linked with that virtue.
Earth Virtue – Ground based spells.
Fire Virtue – Fire based spells.
Metal Virtue – Poison and cursed based virtues.
Water Virtue – Ice based spells.
Wood Virtue – Wood, Lightning and status effect spells.