It almost sounds too good to be true.
Climax Studios and SCE Worldwide Studios talk about the PS4 and upcoming plans for the Dead Nation franchise.
Balls are apparently a requirement in Housemarque's new content.
Housemarque's Tommaso De Benetti shares exclusive info on the mesmerizing shooter's development.
Climax's Claire Blackshaw also talks about developing from the ground up for the console.
Along with clever nods to L4D and Dead Rising.
Housemarque also reveals its nomination in this year's D.I.C.E. awards.
Symphony of destruction.
Resogun developer Housemarque reveals the same.
Harry Krueger, Lead Programmer of RESOGUN talks about Housemarque's latest.
We talk to the RESOGUN dev about next-gen processes and what we can expect from their PS4 launch title.
'No embedded DRAM. Just raw power.'
"We are using more memory than PS3 has in total just for the flying cubes!"
Developer will talk about its PS4 plans at the European expo.
[HTML1] Sony has released a trailer for the upcoming DLC of their last year's Dead Nation, Road of Devastation. The trailer shows some great, enjoyable gameplay (it sure looks enjoyable), some awes... Read More
Dead Nation is a new benchmark for zombie based games. Developed by the talented developers at Housemarque, the team behind super hits like Super Stardust HD and Gold Tee it Up, have produced a game w... Read More
Ubisoft have announced Outland, a shiny looking side scroller for the PlayStation Network and Xbox Live Arcade. As you can see from the screenshot above, the visuals are pretty eye catching and... Read More