Game director Todd Howard suggests that Bethesda will be showing much more of upcoming sci-fi RPG Starfield next summer.
Todd Howard recently said that the development team will try to focus on making each and every gameplay system as deep as possible, alongside improving in the NPC and AI interactivity department.
Todd Howard says single player experiences are a core part of the studio's DNA, but they could still utilize multiplayer and social ideas in games in the future.
Director Todd Howard explains that Starfield's structure, factions, skill system, and more have a lot in common with Skyrim.
Starfield director Todd Howard says that though there's still much work to be done on the upcoming RPG, Bethesda is confident it'll be ready in time for its launch.
In a new video, Bethesda details the game's setting (the Settled Systems), the two main factions (the United Colonies and the Freestar Collective), and more.
Are you ready to play Skyrim for the millionth time?
Bethesda's Todd Howard also confirmed that it would be localized in Japanese with full voice acting. The RPG is out on November 11th 2022.
Visit curated worlds with their own unique settings or join Fallout 1st and create your own Custom Worlds for up to eight players.
Though some are still holding out hope that the upcoming RPG won't be an Xbox-console exclusive, Bethesda and Microsoft have reiterated that it won't be coming to PlayStation.
A screenshot shows what look like the interiors of a space station, while a second image shows various concept models of spaceships.
New videos drop new lore and story tidbits about the cities of New Atlantis, Neon, and Akila, along with art being shown off.
id Software also celebrates the 25th anniversary of Quake while the Fallout 76 team offers an in-depth look at Fallout Worlds.
It's possible that Bethesda might have opened up a new studio, focused entirely on remakes and remasters of older games.
Fallout 1st subscribers will have much more control over their own worlds, from C.A.M.P. settings and weather to infinite ammo and AP.
Mark Tucker talks about the game's updates after one of the most troubled launches in history, how the game has improved, and is winning fans back.
Though the vast majority of development work is currently being done on Starfield, "everybody works on everything," says Howard.
Bethesda Game Studios' Keith Beltramini reveals that the entire in-game teaser of Starfield was made without any cinematic tools.
Bethesda Softworks finally unveiled its next big RPG, set to release next year. What should you expect? Let's take a closer look.
We recently got to see an in-engine trailer of Bethesda's Starfield, but what does that brief teaser actually tell us about the game?