Director Todd Howard has revealed several new gameplay tidbits for Bethesda's upcoming space-faring RPG.
Howard says Bethesda is aware that people will be playing The Elder Scrolls 6 for a long time, and that has impacted how the studio approaches development.
Bethesda Game Studios boss Todd Howard talks about how Starfield's Xbox exclusivity is benefiting the game's development.
"The decision to give the team the time to build the game that they feel they should be building is just the right thing to do," says Xbox's Phil Spencer.
"One thing we’ve definitely heard loud and clear is it’s been too long since we’ve shipped what people would say is a big first-party game," says Phil Spencer.
The update adds Performance and Quality modes for high frame rates and 4K resolution, along with Creation Club content and bug fixes.
"There's not even a question of whether or not we would do it, it's just 'Will the opportunity arise?'" says Feargus Urquhart.
Director Todd Howard also confirms that players can remove a Trait for the remainder of a playthrough by pursuing an in-game activity.
Former artist Nate Purkeypile also notes the difficulty in creating a brand new universe versus developing another follow-up title.
The LinkedIn page of graphics programmer Germain Mazac suggests that the upcoming open world RPG will feature RTX integration.
Bethesda's online post-apocalyptice RPG endured a rough launch back in November 2018, but four years later, it's made a remarkable recovery.
The Anniversary Edition can be purchased as a bundle with the base experience, or as a cheaper upgrade for those who already own the game.
There's plenty of hype around Bethesda's new IP, but more than a few things to be concerned about. Check out then of them here.
One of the leads working on the fan-made Fallout: London mod has been recruited by Bethesda as an associate level designer.
"We do not have a situation where people are crunching and we’ve got this bullying atmosphere," says Xbox's Matt Booty.
A deep dive into Starfield's recent gameplay showing.
Creative director Todd Howard reveals some of the the games Bethesda Game Studios has looked to while crafting Starfield's space-faring gameplay.
Director Todd Howard says that Starfield's city of New Atlantis – the HQ of Constellation – is far bigger than city players have visited in past RPGs from the developer.
Now that Bethesda has finally debuted Starfield gameplay, here's what you should know about the RPG.
Director Todd Howard said the team decided "early in the project" that planet surfaces and space would be two different realities.